<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Congleton, Ben</style></author><author><style face="normal" font="default" size="100%">Mark S. Ackerman</style></author><author><style face="normal" font="default" size="100%">Mark W. Newman</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">The ProD Framework for Proactive Displays</style></title><secondary-title><style face="normal" font="default" size="100%">Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology (UIST&#039;08)</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">audience-awareness</style></keyword><keyword><style  face="normal" font="default" size="100%">awareness</style></keyword><keyword><style  face="normal" font="default" size="100%">collaborative systems</style></keyword><keyword><style  face="normal" font="default" size="100%">pervasive computing</style></keyword><keyword><style  face="normal" font="default" size="100%">proactive displays</style></keyword><keyword><style  face="normal" font="default" size="100%">public displays</style></keyword><keyword><style  face="normal" font="default" size="100%">software framework</style></keyword><keyword><style  face="normal" font="default" size="100%">ubiquitous computing</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2008</style></year><pub-dates><date><style  face="normal" font="default" size="100%">10/2008</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">Complete</style></url></web-urls></urls><pages><style face="normal" font="default" size="100%">221-230</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;A proactive display is an application that selects content to display based on the set of users who have been detected nearby. For example, the Ticket2Talk [17] proactive display application presented content for users so that other people would know something about them. It is our view that promising patterns for proactive display applications have been discovered, and now we face the need for frameworks to support the range of applications&lt;/p&gt;&lt;p&gt;that are possible in this design space.&lt;/p&gt;&lt;p&gt;In this paper, we present the Proactive Display (ProD)&lt;/p&gt;&lt;p&gt;Framework, which allows for the easy construction of proactive&lt;/p&gt;&lt;p&gt;display applications. It allows a range of proactive&lt;/p&gt;&lt;p&gt;display applications, including ones already in the literature.&lt;/p&gt;&lt;p&gt;ProD also enlarges the design space of proactive display&lt;/p&gt;&lt;p&gt;systems by allowing a variety of new applications that&lt;/p&gt;&lt;p&gt;incorporate different views of social life and community.&lt;/p&gt;</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Mark S. Ackerman</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Privacy in pervasive environments: next generation labeling protocols</style></title><secondary-title><style face="normal" font="default" size="100%">Personal and Ubiquitous Computing</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">labeling protocols</style></keyword><keyword><style  face="normal" font="default" size="100%">P3P</style></keyword><keyword><style  face="normal" font="default" size="100%">pervasive environments</style></keyword><keyword><style  face="normal" font="default" size="100%">platform for privacy preferences</style></keyword><keyword><style  face="normal" font="default" size="100%">privacy</style></keyword><keyword><style  face="normal" font="default" size="100%">ubiquitous computing</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2004</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">Complete</style></url></web-urls></urls><volume><style face="normal" font="default" size="100%">8</style></volume><pages><style face="normal" font="default" size="100%">430–439</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;In pervasive environments, privacy is likely to be a major issue for users, and users will want to be notified of potential data capture. To provide notice to users, this paper argues for what it calls labeling protocols, technical mechanisms through which users can be informed of data requests and their consequences. Recent experiences with the Platform for Privacy Preferences Project (P3P), an attempt to provide privacy mechanisms for the Web, suggest important lessons for the design of a next generation labeling protocol that will be usable and useful in pervasive environments. This paper examines the P3P lessons and open issues with an eye to pervasive requirements.&lt;br&gt;&amp;nbsp;&lt;/p&gt;</style></abstract></record></records></xml>