<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>5</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Mark S. Ackerman</style></author></authors><secondary-authors><author><style face="normal" font="default" size="100%">Margaret S Elliott</style></author><author><style face="normal" font="default" size="100%">Kraemer, Kenneth L</style></author></secondary-authors></contributors><titles><title><style face="normal" font="default" size="100%">The politics of design: Next generation computational environments</style></title><secondary-title><style face="normal" font="default" size="100%">Computerization movements and technology diffusion: From mainframes to ubiquitous computing</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">pervasive</style></keyword><keyword><style  face="normal" font="default" size="100%">Semantic Web</style></keyword><keyword><style  face="normal" font="default" size="100%">socio-technical</style></keyword><keyword><style  face="normal" font="default" size="100%">socio-technical design</style></keyword><keyword><style  face="normal" font="default" size="100%">socio-technical evolution</style></keyword><keyword><style  face="normal" font="default" size="100%">ubicomp</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2008</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">Complete</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Information Today</style></publisher><pub-location><style face="normal" font="default" size="100%">New York</style></pub-location><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;This paper describes and analyzes two next-generation computational environments and their architectures: the Semantic Web and pervasive computing. Each of these necessarily carries with it political assumptions about how the environments will be used, and these political assumptions are reflected in the accompanying computerization movement’s rhetoric. However, unlike &quot;first growth&quot; computerization efforts, both the Semantic Web and pervasive computing will result within a growing infrastructure that does not allow topdown design (or even overall design) but within which new designs must fit. The underlying assumptions for both environments are largely libertarian but with differing modalities of user control. This paper examines the libertarian assumptions, the promise of democratization in one but not the other, and the resulting conceptual tensions surrounding these two second-generation computerization movements.&lt;/p&gt;</style></abstract></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Margaret S Elliott</style></author><author><style face="normal" font="default" size="100%">Mark S. Ackerman</style></author><author><style face="normal" font="default" size="100%">Scacchi, Walt</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Knowledge Work Artifacts: Kernel Cousins for Free/Open Source Software Development</style></title><secondary-title><style face="normal" font="default" size="100%">Proceedings of the 2007 International ACM Conference on Supporting Group Work (Group&#039;07)</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">F/OSS</style></keyword><keyword><style  face="normal" font="default" size="100%">free/open software systems</style></keyword><keyword><style  face="normal" font="default" size="100%">knowledge artifacts</style></keyword><keyword><style  face="normal" font="default" size="100%">knowledge management</style></keyword><keyword><style  face="normal" font="default" size="100%">online discussions</style></keyword><keyword><style  face="normal" font="default" size="100%">software engineering</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2007</style></year><pub-dates><date><style  face="normal" font="default" size="100%">11/2007</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">Complete</style></url></web-urls></urls><pages><style face="normal" font="default" size="100%">177–186</style></pages><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">&lt;p&gt;Most empirical studies of peer production have focused on the final products of these efforts (such as software in Free/Open Source projects), but there are also many other knowledge artifacts that improve the effectiveness of the project. This paper presents a study of an intermediate work product, or informalism, used in a Free/Open Source Software project, GNUe. A digest-like artifact called the Kernel Cousin (KC) was used extensively in the project. These KCs allowed critical coordination and memory, but at the cost of considerable effort. The paper presents two examples of the KCs&#039; use in the project as well as an analysis of their benefits and costs.&lt;/p&gt;</style></abstract></record></records></xml>